Katabatia
Revision as of 22:42, 20 October 2021 by Malcontent (talk | contribs) (Update to version # and link to source.)
Katabatia | |
---|---|
Stable game | |
Developer | malcontent |
Theme | Fantasy, Greek |
Influences | Rogue, Sword of Fargoal, ADOM |
Released | 1-20-2020 (1.0) |
Updated | 10-19-2021 (1.1) |
Licensing | MIT License |
P. Language | 6502, Machine Language |
Platforms | Commodore 64 |
Interface | PETCII, Tiles |
Game Length | 20 floors |
Official site of Katabatia |
Description
Katabatia is a classic style roguelike for Commodore 64. Decend 20 floors to recover the Amulet of Yendor and return with it.
Features
- Three classes, with four gods to worship. Sacrifice gold to improve a deity-specific stat.
- Three endings.
- Full joystick control, using menus for inventory interaction, etc.
- Spells, Potions, and special weapons and armor.
- Pour potions over equipment to change their magical abilities.
- Switch between animated, graphical tiles, or static text-mode graphics.
- SID soundtrack or sound effects.
Notes
Originally designed for a single-button joystick, control is limited to 4 directions. With only one button to work with, you must hold the button to enter the menu. A button tap causes a turn to pass. Version 1.1 added keyboard commands. The game does not delete saves on death, but it does count how many times a game has been loaded, so it will know when someone has beaten the game in one sitting.
Versions
V 1.1 - https://github.com/x0rcy5t/Katabatia
V 1.0 trained /w docs - https://csdb.dk/release/?id=187002