Triangle Wizard
Triangle Wizard | |
---|---|
Stable game | |
Developer | Wouter van den Wollenberg (wollie73@hotmail.com) |
Theme | D&D |
Influences | NetHack, Diablo |
Released | 27 Oct, 2008 (R 1.01) |
Updated | June 27, 2011 (R 10.03) |
Licensing | Freeware, Closed Source |
P. Language | GML |
Platforms | Windows |
Interface | ASCII |
Game Length | 113 levels |
Official site of Triangle Wizard |
Triangle Wizard is a combination of hack 'n slash games like Diablo and NetHack developed by Wouter van den Wollenberg. The goal of the game is defeating the Nameless One, an evil being who awaits you in his sanctuary deep below the Castle of Everdoom.
Triangle Wizard differs quite a bit from most roguelikes in that the game is in real time and the action is fastpaced. Creatures are still displayed by ASCII characters, but these characters can move around, jump, and cast spells all in real time. Spells and magical effects do have modern style effects.
It still has a few roguelike features; the large selection of classes and races, the large amount of creatures and most notably the almost complete randomness of the levels. Another thing the game inherited from roguelikes is the difficulty; unlike most modern hack 'n slash games this game will once more put you at the mercy of the RNG. It also features permadeath and the player is treated like a monster in terms of game rules.
Almost all information about creatures, traps, random level scripts and unique monsters is read from .ini files which can be easily modified to add new creatures or change existing ones.
Triangle Wizard has been updated a lot since the initial release over two years ago. It now also features a random item system, a random quest system, socketed items and many new classes and spells.
Screenshots
The above (big) one is more recent than the other two. (Notice for example the difference in GUI).
Trailers
Two trailers of the game can be found on YouTube:
Latest Major Update (R 10.03)
- Fixed a few typos in death texts.
- Added the Mechayon race.
- Added the Djinn race.
- Added a minor fix to the Cyclone Blast spell causing it now to correctly work with some projectile modifying scrips.
- Modified the appearance of flying a tad.
- Added an alternative ending complete with some new dungeon levels, creatures and a new final boss. It might take some tries to unlock it though. It increases the number of levels from 107 to 113.
- Dread Touch disease can no longer lower spell storage below zero.
- Fixed a bug which could cause sigil protectors to cast spells at insane levels.
- Maevalin is now immune to the Charm and Anarchy spells.
- Fixed a bug that caused bosses to try to melee you even though they shouldn't.