Three Against The Odds
Revision as of 15:50, 2 September 2024 by Flippworks (talk | contribs)
Three Against the Odds | |
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Developer | Flippworks |
Theme | Fantasy,Sword and Sorcery |
Influences | Brogue,RiftWizard, DiabloRL,Loop Hero |
Status | Alpha |
Released | August 25, 2024 |
Updated | August 29, 2024 |
Licensing | Commercial |
P. Language | GML |
Platforms | Windows, Linux |
Interface | Mouse and Keyboard |
Game Length | Long |
Official site of Three Against the Odds |
Overview
Three Against the Odds is a single-player, non-traditional roguelike/strategy hybrid in which you play a civilization of Frogs (Frogkind), seeking to return to their homeland. The game setting is sword and sorcery but in a world where human civilizations collapsed and only vestiges remain.
"In each cycle of crisis, three heroes shall arise from our people to meet the challenge...always there are three." --- The Wizened One
Features
- A fixed world grid. Instead of descending or exploring a world, the focus is more on defending your settlement
- Yet you may teleport your entire plateau to new climate zones such as desert, jungle, arctic, antarctic
- Permadeath after the death of three heroes or the destruction of your settlement by fire, starvation or enemy invasion
- Light resource management of food, stone, wood, treasure, however no micromanagement
- Three campaigns with the first campaign having three different final bosses and associated henchmen
- Use upgrade points towards adaptations which persist after hero death or abilities which are lost upon hero death
- Choose abilities from three distinct schools (a bit like classes) or become a Knave and choose one ability from each school, sacrificing total ability amount
- Remain a basic frog or evolve into three other subspecies
- The tree-dwelling, poison-resistant Canopogs
- The ocean dwelling Frogshoi (sworn enemies of the fishy Froshoi)
- The mighty, zombie-taming Frok
- Gain Energy Cards with many uses
- Terraform the surrounding terrain
- Craft items
- Gain resources
- Enhance your towers and defenses
- Build towers and walls to protect your settlement from siege enemies, tidal waves or other hazards
- Manage an Alchemist and Forge and utilize a Shop stocked by your trade caravan
- Purchase gems and items from wandering merchants
- Fish the rivers for lost coins, 20 variety of trophy fish based on climate, allies or monsters
- Many potions, wands, scrolls, weapons and other artifacts
- Monsters determined by surrounding terrain that can be terraformed over time
Interface
- Hotkeys and shortcut binding to items/adaptations/abilities
- Movement by keyboard and mouse
- Configurable key bindings but with some limitations/reserved keys
- Sound Effects and Music but either or both may be disabled