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  • ...oguelike game in seven short days, for the twentieth consecutive year. The challenge dates were set for 2-10 March 2024. ...7drl-challenge-2024 Challenge Home] on itch.io, the host site for the 7DRL Challenge.
    1 KB (210 words) - 07:20, 27 May 2024
  • {{game-beta| name = Happy Hunting ...ent, though a very ugly Windows binary has been produced subsequent to the challenge. Nicer interfaces exist for the project, but this is the only one I could p
    1 KB (171 words) - 04:26, 6 March 2014
  • {{game-stable| name = Grid *Seven floors with eleven different enemy types, along with eight challenge modes
    1 KB (148 words) - 21:25, 16 January 2015
  • ...following is a proposed schema for defining the week voting for a [[7DRL]] Challenge VOTING SPECIFICATION FOR 7DRL CHALLENGE
    1 KB (192 words) - 19:33, 21 March 2009
  • {{game-7drl| name = TrapRL ...rather than enemies, with a complex health system to go along with it. The game is based around an incomplete build of the [[pYendor]] engine.
    590 bytes (80 words) - 19:36, 16 March 2012
  • {{game-7drl| name = Fridge ...nish it in less than 10 minutes. As made in one day, the only items in the game are medpacks and coins, covered all in blood. Good luck!
    759 bytes (118 words) - 20:27, 14 April 2009
  • ...n a bad pointer at the 167th hour. As a suggested schema for proposing the challenge the [[7DRL Voting Specification]] has been created. ...me other challenges may arise out of schedule, thus allowing more than one challenge per year.
    4 KB (689 words) - 19:25, 19 February 2024
  • Currently working on the roguelike-like iPhone game [[Crossword Dungeon]], available on the App Store (https://itunes.apple.com Participated in the [[4DRL Contest 2010|October 2010 4DRL challenge]], with [[Chronophase]].
    1 KB (139 words) - 15:15, 16 December 2013
  • {{game-7drl| name = EmoSquid An underwater game with full 3D movement!
    1 KB (146 words) - 16:41, 17 May 2017
  • {{game-7drl| name = Escape From Lab 42 ...ke written by Rick Clark for the [[7DRL Contest 2009|2009 7DRL programming challenge]].
    2 KB (233 words) - 21:46, 9 October 2020
  • ...ispiriting, as one may have new ideas that cannot fit inside one's current game. A 7DRL is a way to experiment with the genre without fearing creating ano Just look at the [[1DRL Challenge, December 2011]]!
    7 KB (1,055 words) - 17:20, 6 January 2019
  • {{game-7drl|name = Epic! Monster Quest: Hyper Game written for the [[7DRL Contest 2009|2009]] [[7DRL]] challenge.
    784 bytes (106 words) - 23:22, 1 May 2017
  • The week of the challenge will be from Wednesday 25 to Tuesday 31 March. Everyone who wishes to enter ...e challenge; of these brave souls, 25 managed to successfully complete the challenge and post a new, complete, playable roguelike. A further 4 completed 7DRLs
    4 KB (659 words) - 13:01, 27 March 2009
  • {{game-7drl| name = FarmingRL FarmingRL is a farming only roguelike, is made for [[7DRL Challenge 2014]].
    428 bytes (49 words) - 04:09, 22 March 2014
  • {{coffeebreak}}{{game-beta|name = Telos ...upposed to be. You need to defeat an army using a single massive tank. The game mostly exists as a test project for a C++11 roguelike code base, and is ver
    697 bytes (98 words) - 17:27, 16 November 2013
  • {{game-7drl| name = Ponzu Ponzu is a Ponzu factory roguelike, is made for [[7DRL Challenge 2015]].
    403 bytes (45 words) - 10:46, 30 March 2015
  • {{game-7drl| name = Earl Spork A short 7dRL created for the 2010 7dRL Challenge.
    741 bytes (105 words) - 15:46, 17 September 2012
  • {{game-7drl| name = Bisby's Escape ...enemies. But these crates have different effects for you to discover. The game is playable online [https://walsh9.github.io/7drl2016/ here].
    854 bytes (122 words) - 22:34, 19 May 2017
  • {{game-beta| name = Nyctos ...lated to light. Version 1.0.0 was written for the 2009 Seven Day Roguelike Challenge, and was finished at 1:40 pm, March 14th, 2009, 7 days after starting (incl
    1 KB (184 words) - 11:06, 25 March 2009
  • {{game-7drl|name = Troll Slayer A submission for the [[7DRL Contest 2010|2010]] [[7DRL]] challenge.
    639 bytes (77 words) - 10:13, 7 November 2011

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