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- |theme = [[List of roguelikes by theme#Economics.2FTrading|Economics/Trading]] The game puts you in charge of a shop in a generic fantasy town, left with the task of making sufficient profit through buying and sel3 KB (432 words) - 01:56, 3 March 2014
- |theme = Fantasy [[Category:Open ended roguelikes]]2 KB (255 words) - 15:44, 23 November 2016
- |theme = [[fantasy]] [[Category:Featured Roguelikes]]2 KB (272 words) - 15:58, 4 March 2017
- |theme = High Fantasy, society gone crazy ...pells; some of them are parametrized. These include both the standard high fantasy stuff and more original ideas.3 KB (479 words) - 16:29, 27 June 2012
- ...Nethack, Diggr should be a complex, evil game with a steep learning curve. Roguelikes that play themselves on autopilot are not fun! * Diggr should have a sense of humor. Diggr should also avoid common fantasy tropes and cliches.2 KB (293 words) - 12:17, 10 April 2014
- The main differences between The Hunger Games and most other roguelikes are: ...d slightly sci-fi theme, as seen in the Hunger Games series, as opposed to fantasy and magic.2 KB (307 words) - 04:14, 12 December 2023
- Golly, sound in Roguelikes sure is awful. Ever play the Windows binary of The rules for good music and sound in Roguelikes are the same as for every5 KB (831 words) - 11:14, 15 May 2012
- |theme = [[List of roguelikes by theme#Fantasy|Fantasy]]3 KB (467 words) - 11:44, 8 January 2020
- |theme = [[Fantasy]] A fantasy themed commercial RogueLike, but in realtime, where you need to descend 123 KB (508 words) - 18:38, 8 August 2020
- |theme = fantasy ...ical (and even eye-candy!) interface (based on characters of course). Many roguelikes implement several good features, but miss the others. We are going to imple1 KB (170 words) - 16:59, 6 May 2010
- ...You decide. It uses ASCII characters to display the game, similar to many RogueLikes, such as Dwarf Fortress. Full modding and scripting support is already in t2 KB (301 words) - 20:10, 17 May 2017
- |theme = [[List of roguelikes by theme#Fantasy|Fantasy]] ...s a traditional, combat-oriented roguelike game that takes place in a cold fantasy world.4 KB (657 words) - 08:44, 29 September 2021
- |theme = [[Fantasy]] ...blocked by a wall, unit, or wandering into an enemy’s melee range. In most roguelikes, the melee range for units are the eight immediately adjacent squares. In T2 KB (279 words) - 22:40, 4 February 2018
- |theme = Humor/Fantasy/Horror ...hazards, creatures and layouts. Level creation is more varied than in most roguelikes.2 KB (335 words) - 00:54, 21 July 2019
- |theme = Fantasy [[Category:Coffeebreak roguelikes]]1 KB (195 words) - 07:39, 16 September 2010
- Open Fantasy Western Roguelike [[Category:Open ended roguelikes]]2 KB (235 words) - 23:16, 30 May 2019
- |theme = [[Fantasy]], Multiplayer [[Category:Open ended roguelikes]]2 KB (297 words) - 03:41, 31 May 2017
- |theme = Fantasy [[Category:handheld roguelikes]]2 KB (259 words) - 10:39, 26 March 2009
- |theme = Fantasy [[Category:Coffeebreak roguelikes]]3 KB (318 words) - 14:08, 22 February 2012
- |theme = fantasy [[Category:handheld roguelikes]]1 KB (178 words) - 10:47, 9 May 2011