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- [http://rogueliketutorials.com/ Here] you'll find completed ports, one for Python 3 and libtcod (revising this tutorial "with good coding pra8 KB (1,279 words) - 19:36, 10 June 2018
- [http://rogueliketutorials.com/ Here] you'll find completed ports, one for Python 3 and libtcod (revising this tutorial "with good coding pra10 KB (1,483 words) - 01:25, 14 September 2017
- ...multiple platforms through cleaner code, and by Angband 2.7.4, there were ports to Windows, various IBM machines, OS/2, Linux and the Amiga (at least). Th8 KB (1,286 words) - 22:59, 21 February 2022
- ...le instance that is the default for the game is running on craft.luna.red (ports 8080 for http, 8081 for tcp)12 KB (1,953 words) - 16:33, 30 June 2018
- ...t surge in homebrew software consoles has led to creations such as the Wii ports of [http://wiibrew.org/wiki/Powder Powder] and [http://wiibrew.org/wiki/Dun11 KB (1,721 words) - 14:33, 18 September 2021
- - Ports (for Traders, Pirates, Rogues, &c.), eg. Human - Mainly near water, forests. Have Castles on hills, Ports60 KB (9,244 words) - 18:56, 1 May 2008
- - Ports (for Traders, Pirates, Rogues, &c.), eg. Human - Mainly near water, forests. Have Castles on hills, Ports75 KB (10,446 words) - 19:05, 1 May 2008
- <br/>BOSS C ports: [beta by Steve Kertes; was there another?]24 KB (2,206 words) - 12:31, 24 December 2012
- ...zation of games. The remaining pages in that category should be merged (do ports deserve their own pages?) and deleted or categorized in some way. [[User:M| :I think you can safely merge all the NetHack ports into [[NetHack]]. --[[User:Kisielewicz|Kisielewicz]] 04:34, 21 Sep 2006 (CE60 KB (9,771 words) - 05:34, 4 October 2015
- * Ports or versions for mobile devices and other uses of latest technology.46 KB (7,713 words) - 20:23, 1 November 2012