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  • {{game-stable| name = The Red Prison ...Basic Rules are (largely) a stripped back version of those rules and this game takes a similar approach.
    1 KB (186 words) - 17:36, 13 May 2024
  • {{game-talkie| name = HotelRL ...ed [[Auric__]]), coupled with great sound effects. It is unknown when the game will get released.
    719 bytes (104 words) - 08:03, 21 April 2009
  • {{game-alpha| name = Catacombs of the Soulthief ...overran. The author has stated his intent to continue to develop the full game Catacombs of the Soulthief.
    506 bytes (64 words) - 08:01, 7 May 2010
  • {{game-alpha| name = drogue 0.33 which is at 1023th level. This is the Most Dangerous Game of Dercz Stanislaw.
    746 bytes (100 words) - 16:02, 17 May 2017
  • {{game-alpha| name = RogueMek ...sed gameplay it offers. Also, the open source online version of the board game, [http://megamek.info MegaMek], had some useful open source resources that
    1 KB (188 words) - 19:27, 9 April 2014
  • {{game-7drl| name = Waaaghammer The game has 10 areas to explore.
    1 KB (220 words) - 10:22, 29 March 2012
  • {{game-beta| name = Witchaven the Roguelike |influences = Nethack, Rogue, Witchaven PC Game
    3 KB (381 words) - 08:57, 2 August 2013
  • {{coffeebreak}}{{game-beta|name = Telos ...upposed to be. You need to defeat an army using a single massive tank. The game mostly exists as a test project for a C++11 roguelike code base, and is ver
    697 bytes (98 words) - 17:27, 16 November 2013
  • {{game-stable | name = bootRogue ...ts to use the same graphic charset and keep the pace of the original. This game is coded in x86 assembler language, and it uses only 510 bytes of machine c
    2 KB (329 words) - 15:01, 29 September 2019
  • ==Game Text==
    818 bytes (126 words) - 11:49, 22 March 2009
  • #REDIRECT [[Roguelike Game Maker]]
    34 bytes (4 words) - 05:21, 22 August 2012
  • #REDIRECT [[Roguelike Game Maker]]
    34 bytes (4 words) - 05:21, 22 August 2012
  • #REDIRECT [[Roguelike Game Maker]]
    34 bytes (4 words) - 13:29, 17 September 2011
  • #REDIRECT [[Roguelike Game Maker]]
    34 bytes (4 words) - 05:21, 22 August 2012
  • {{game-7drl| name = The Smith's Hand Seven Day Roguelike Challenge. Coding on this game ceased 168 hours
    2 KB (238 words) - 03:36, 31 May 2017
  • {{game-stable Roguelike free 2D platformer game for Windows and Android.
    733 bytes (87 words) - 16:28, 17 July 2021
  • ...time. Features from variants are sometimes imported back into the original game as it develops.
    758 bytes (124 words) - 03:44, 21 April 2009
  • ...n. The levels and enemies will be procedurally generated and therefore the game will contain permadeath. ...d which can be used to craft items. You will obtain recipes throughout the game that describe the shape of an item, made up of a series of slots. In these
    2 KB (332 words) - 10:01, 27 February 2013
  • {{game-stable| name = Sigmore Mines 2 For Android == Game Features ==
    1 KB (178 words) - 10:47, 9 May 2011
  • {{game-defunct| name = Necropolis ...is a roguelike game currently being developed by [[Timothy Pruett]]. The game will differ greatly from most roguelikes, focusing on a much shorter gamepl
    3 KB (508 words) - 18:34, 16 May 2017

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