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  • item_chances['heal'] = 35 #healing potion always shows up, even if all other items have 0 chance #create a healing potion
    43 KB (6,119 words) - 03:00, 23 September 2016
  • ...depending on their colour, for example double damage, or convert damage to healing. If you or a mob attacks when standing on an effect they get the benefit of
    8 KB (1,465 words) - 11:42, 3 June 2015
  • ...tems, don't block (it would be silly if you couldn't stand right next to a healing potion!), so each object will have an extra "blocks" property. We'll also t
    13 KB (2,159 words) - 15:10, 26 December 2017
  • #create a healing potion (70% chance) item = Object(x, y, '!', 'healing potion', libtcod.violet, item=item_component)
    32 KB (5,113 words) - 01:54, 24 November 2012
  • ...prove your level, you will need to gain experience by fighting enemies and healing allies as well as finding artefacts. As there is only one artefact per dung ...8", "9") the more power the enemies have. They have the same attacking and healing capabilities as you have, so keep an eye on them!
    69 KB (10,702 words) - 08:41, 1 May 2016
  • * Hunt -- The monster finds and attacks some other monster, perhaps healing by killing it.
    8 KB (1,337 words) - 14:46, 13 January 2015
  • #create a healing potion (70% chance) item = Object(x, y, '!', 'healing potion', libtcod.violet, item=item_component)
    37 KB (5,276 words) - 02:58, 23 September 2016
  • ...astic elements that may be present. Acupuncture/acupressure techniques for healing (as well as traditional herbal medicine) are very appropriate.
    10 KB (1,624 words) - 19:13, 21 March 2009
  • ...example, a potion of healing, you will in future recognise all potions of healing. healing. If you lose all of your hp you Die.
    64 KB (11,136 words) - 17:55, 21 March 2009
  • ...or be attacked must have it. It holds hit points, maximum hit points (for healing), defense and attack power.
    21 KB (3,275 words) - 08:39, 30 May 2017
  • ...s class name because it's more generic. It can be used by most food items, healing scrolls and whatever may give HP to the player.
    16 KB (2,355 words) - 09:19, 20 July 2022
  • ...or be attacked must have it. It holds hit points, maximum hit points (for healing), defense and attack power.
    21 KB (3,290 words) - 01:32, 7 May 2018
  • ...or be attacked must have it. It holds hit points, maximum hit points (for healing), defense and attack power.
    21 KB (3,352 words) - 02:40, 23 September 2016
  • ...e points. Being full brings added regeneration, while hunger stops normal healing. Eating these corpses in some cases causes additional special side-effects
    16 KB (2,659 words) - 04:47, 22 October 2017
  • will use healing magic/potions on self; fights cautiously but not you are attacked by goblin B! goblin A drinks a healing potion! <br>
    27 KB (4,503 words) - 12:07, 12 November 2012
  • ...ning]], animating objects, cloning oneself, etc. are not attacks, nor is [[healing]] the character an attack, although it is useful to consider how an ally mi
    12 KB (1,994 words) - 07:38, 27 April 2011
  • doing nothing or resting; healing; travelling, mapping, making other players ObjArg fields (like healing, in the case of a potion of healing) take
    70 KB (11,389 words) - 13:34, 2 May 2008
  • ...armour, potions, scrolls, food...). Leave detail (e.g. how much the minor healing potion heals you by) for later. Think about how the items will be used and silly romp no matter what else you've tried, cutting the rate of healing
    84 KB (14,660 words) - 05:51, 22 June 2021
  • doing nothing or resting; healing; travelling, mapping, making other players ObjArg fields (like healing, in the case of a potion of healing) take
    105 KB (16,814 words) - 13:28, 2 May 2008
  • ...vents here (ex. the Wizard will always be able to tell the poison from the healing potion and etc).
    21 KB (3,523 words) - 18:11, 22 September 2022

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