Armor

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Armor (or "armour" as wasteful British typesetters would have you call it) is simply protective clothing that can provide a defense against melee weapons and missiles. It is not uncommon for armor to also protect against physical (or "elemental") spell attacks, such as a fire bolt or cold ball. Armor frequently inhibits spell-casting in some way and may provide some defense against non-physical spell attacks.

Armor in roguelikes usually is worn in parts, typically including most of the following:

* Helmet or cap
* Body armor
* Cloak
* Boots or shoes
* Gloves or gauntlets
* Shield
* Trousers

In a science fiction roguelike, armor may provide environmental protection against toxic gasses or vacuum. It may have built-in weapons or other devices. It might have other features.

In a fantasy roguelike, armor is often magical, not only enhancing basic protection, but offering resistance to various elements or granting various powers.