Katabatia

From RogueBasin
Revision as of 18:03, 22 January 2020 by Malcontent (talk | contribs)
Jump to navigation Jump to search
Katabatia
Stable game
Developer malcontent
Theme Fantasy, Greek
Influences Rogue, Sword of Fargoal, ADOM
Released 1-20-2020 (1.0)
Updated 1-20-2020 (1.0)
Licensing Open source
P. Language 6502, Machine Language
Platforms Commodore 64
Interface PETCII, Tiles
Game Length 20 floors
[No Official site of Katabatia]


Description

Katabatia is a classic style roguelike for Commodore 64. Decend 20 floors to recover the Amulet of Yendor and return with it.

Features

  • Three classes, with four gods to worship. Sacrifice gold to improve a deity-specific stat.
  • Three endings.
  • Full joystick control, using menus for inventory interaction, etc.
  • Spells, Potions, and special weapons and armor.
  • Pour potions over equipment to change their magical abilities.
  • Switch between animated, graphical tiles, or static text-mode graphics.
  • SID soundtrack or sound effects.

Notes

Joystick control is limited to 4 directions. With only one button to work with, you must hold the button to enter the menu. A button tap causes a turn to pass. The game does not delete saves on death (which is impossible to do on a tape drive, without the user rewinding to the beginning of the file), but it does count how many times a game has been loaded, so it will know when someone has beaten the game in one sitting.

Versions

V 1.0 - https://www.lemon64.com/forum/viewtopic.php?t=73839

V 1.0 trained /w docs - https://csdb.dk/release/?id=187002