Katabatia
Revision as of 18:03, 22 January 2020 by Malcontent (talk | contribs)
Katabatia | |
---|---|
Stable game | |
Developer | malcontent |
Theme | Fantasy, Greek |
Influences | Rogue, Sword of Fargoal, ADOM |
Released | 1-20-2020 (1.0) |
Updated | 1-20-2020 (1.0) |
Licensing | Open source |
P. Language | 6502, Machine Language |
Platforms | Commodore 64 |
Interface | PETCII, Tiles |
Game Length | 20 floors |
[No Official site of Katabatia] |
Description
Katabatia is a classic style roguelike for Commodore 64. Decend 20 floors to recover the Amulet of Yendor and return with it.
Features
- Three classes, with four gods to worship. Sacrifice gold to improve a deity-specific stat.
- Three endings.
- Full joystick control, using menus for inventory interaction, etc.
- Spells, Potions, and special weapons and armor.
- Pour potions over equipment to change their magical abilities.
- Switch between animated, graphical tiles, or static text-mode graphics.
- SID soundtrack or sound effects.
Notes
Joystick control is limited to 4 directions. With only one button to work with, you must hold the button to enter the menu. A button tap causes a turn to pass. The game does not delete saves on death (which is impossible to do on a tape drive, without the user rewinding to the beginning of the file), but it does count how many times a game has been loaded, so it will know when someone has beaten the game in one sitting.
Versions
V 1.0 - https://www.lemon64.com/forum/viewtopic.php?t=73839
V 1.0 trained /w docs - https://csdb.dk/release/?id=187002