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Showing below up to 100 results in range #51 to #150.

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  1. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 8 code ‎[24,592 bytes]
  2. (hist) ‎List of Names ‎[24,587 bytes]
  3. (hist) ‎Spiral Path FOV ‎[24,443 bytes]
  4. (hist) ‎Angband version history ‎[24,154 bytes]
  5. (hist) ‎Diffusion-limited aggregation ‎[23,981 bytes]
  6. (hist) ‎New Roguelike Tutorial, using Lua+libtcod ‎[23,852 bytes]
  7. (hist) ‎Alternatives to Permadeath ‎[23,595 bytes]
  8. (hist) ‎Roguelike Tutorial, using python3+tdl, part 8 code ‎[23,498 bytes]
  9. (hist) ‎CSharp Example of a Dungeon-Building Algorithm ‎[22,904 bytes]
  10. (hist) ‎Dungeon builder written in Python ‎[21,829 bytes]
  11. (hist) ‎Early Uses ‎[21,817 bytes]
  12. (hist) ‎Comparative study of field of view algorithms for 2D grid based worlds ‎[21,722 bytes]
  13. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 6 ‎[21,543 bytes]
  14. (hist) ‎Equin 2: The Warren Peace ‎[21,261 bytes]
  15. (hist) ‎Complete Roguelike Tutorial, using python3+libtcod, part 6 ‎[21,112 bytes]
  16. (hist) ‎Old news/2010 ‎[21,095 bytes]
  17. (hist) ‎Old news/2017 ‎[21,047 bytes]
  18. (hist) ‎Roguelike Tutorial, using python3+tdl, part 6 ‎[21,043 bytes]
  19. (hist) ‎Andranor ‎[20,620 bytes]
  20. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 9 ‎[20,564 bytes]
  21. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 8 ‎[20,496 bytes]
  22. (hist) ‎Need driven AI ‎[20,337 bytes]
  23. (hist) ‎Save Files ‎[20,236 bytes]
  24. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 1 ‎[20,163 bytes]
  25. (hist) ‎Complete Roguelike Tutorial, using python3+libtcod, part 9 ‎[20,134 bytes]
  26. (hist) ‎Bresenham's Line Algorithm ‎[20,084 bytes]
  27. (hist) ‎Complete Roguelike Tutorial, using python3+libtcod, part 8 ‎[20,066 bytes]
  28. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 4 code ‎[20,046 bytes]
  29. (hist) ‎Roguelike Tutorial, using python3+tdl, part 9 ‎[20,041 bytes]
  30. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 10 ‎[20,033 bytes]
  31. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 7 code ‎[20,021 bytes]
  32. (hist) ‎C-Sharp Example of Dungeon-Building Algorithm ‎[19,939 bytes]
  33. (hist) ‎Roguelike Tutorial, using python3+tdl, part 8 ‎[19,922 bytes]
  34. (hist) ‎Template Dungeon themeing/generation ‎[19,889 bytes]
  35. (hist) ‎Names from a high order Markov Process and a simplified Katz back-off scheme ‎[19,752 bytes]
  36. (hist) ‎POWDER/A guide to familiars ‎[19,653 bytes]
  37. (hist) ‎Complete Roguelike Tutorial, using python3+libtcod, part 10 ‎[19,601 bytes]
  38. (hist) ‎ShockFrost ‎[19,595 bytes]
  39. (hist) ‎List of Angband variants ‎[19,486 bytes]
  40. (hist) ‎Roguelike Tutorial, using python3+tdl, part 10 ‎[18,993 bytes]
  41. (hist) ‎How to Write a Roguelike in 15 Steps (RU) ‎[18,822 bytes]
  42. (hist) ‎Roguelike Tutorial, using python3+tdl, part 4 code ‎[18,711 bytes]
  43. (hist) ‎Roguelike Intelligence - Genetic Algorithms and Evolving State Machine AIs ‎[18,636 bytes]
  44. (hist) ‎Roguelike Tutorial, using python3+tdl, part 7 code ‎[18,591 bytes]
  45. (hist) ‎IRDC 2016-Europe ‎[18,477 bytes]
  46. (hist) ‎Complete Roguelike Tutorial, using python3+pysdl2, part 0 code ‎[18,347 bytes]
  47. (hist) ‎A Simple Dungeon Generator for Python 2 or 3 ‎[18,264 bytes]
  48. (hist) ‎Complete roguelike tutorial using C++ and libtcod - part 9: spells and ranged combat ‎[17,335 bytes]
  49. (hist) ‎Wild West ‎[17,304 bytes]
  50. (hist) ‎Old news/2018 ‎[17,090 bytes]
  51. (hist) ‎Recently Updated Roguelikes/archive ‎[16,800 bytes]
  52. (hist) ‎Gore ‎[16,719 bytes]
  53. (hist) ‎Complete roguelike tutorial using C++ and libtcod - part 8: items and inventory ‎[16,692 bytes]
  54. (hist) ‎Roguelike Intelligence - Stateless AIs ‎[16,682 bytes]
  55. (hist) ‎Castle of the Winds ‎[16,602 bytes]
  56. (hist) ‎Old news/2009 ‎[16,477 bytes]
  57. (hist) ‎Complete roguelike tutorial using C++ and libtcod - part 7: the GUI ‎[16,397 bytes]
  58. (hist) ‎Dungeon builder written in Python/Examples ‎[16,379 bytes]
  59. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 3 ‎[16,161 bytes]
  60. (hist) ‎POWDER Gameplay ‎[15,878 bytes]
  61. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 13 ‎[15,815 bytes]
  62. (hist) ‎Pathfinding ‎[15,764 bytes]
  63. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 7 ‎[15,753 bytes]
  64. (hist) ‎Old news/2019 ‎[15,720 bytes]
  65. (hist) ‎Complete Roguelike Tutorial, using python3+libtcod, part 3 ‎[15,560 bytes]
  66. (hist) ‎Roguelike Tutorial, using python3+tdl, part 3 ‎[15,487 bytes]
  67. (hist) ‎Random number generator ‎[15,408 bytes]
  68. (hist) ‎Complete Roguelike Tutorial, using python3+libtcod, part 13 ‎[15,399 bytes]
  69. (hist) ‎Complete Roguelike Tutorial, using python3+libtcod, part 7 ‎[15,323 bytes]
  70. (hist) ‎Dynamically Sized Maze ‎[15,290 bytes]
  71. (hist) ‎Roguelike Intelligence - Intrinsic Information and State Machine AIs ‎[15,230 bytes]
  72. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 11 ‎[15,114 bytes]
  73. (hist) ‎Over/FAQ ‎[15,092 bytes]
  74. (hist) ‎Complete roguelike tutorial using C++ and libtcod - part 11: dungeon levels and character progression ‎[14,881 bytes]
  75. (hist) ‎Roguelike Tutorial, using python3+tdl, part 7 ‎[14,865 bytes]
  76. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 2 ‎[14,842 bytes]
  77. (hist) ‎Zombie survival RL ‎[14,687 bytes]
  78. (hist) ‎Complete Roguelike Tutorial, using python3+libtcod, part 11 ‎[14,682 bytes]
  79. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 3 code ‎[14,412 bytes]
  80. (hist) ‎Complete Roguelike Tutorial, using python3+libtcod, part 2 ‎[14,410 bytes]
  81. (hist) ‎NetHack ‎[14,211 bytes]
  82. (hist) ‎Roguelike Tutorial, using python3+tdl, part 2 ‎[14,208 bytes]
  83. (hist) ‎Roguelike Tutorial, using python3+tld, part 2 ‎[14,105 bytes]
  84. (hist) ‎FOV using recursive shadowcasting - improved ‎[14,103 bytes]
  85. (hist) ‎Complete roguelike tutorial using C++ and libtcod - extra 5: more generic items ‎[14,003 bytes]
  86. (hist) ‎Cyberpunk ‎[13,935 bytes]
  87. (hist) ‎Complete Roguelike Tutorial, using python3+libtcod, part 1 ‎[13,902 bytes]
  88. (hist) ‎Complete Roguelike Tutorial, using python3+libtcod, part 3 code ‎[13,834 bytes]
  89. (hist) ‎Roguelike Tutorial, using python3+tdl, part 5 ‎[13,808 bytes]
  90. (hist) ‎GalaxyRL ‎[13,653 bytes]
  91. (hist) ‎A Better Monster AI ‎[13,461 bytes]
  92. (hist) ‎Complete Roguelike Tutorial, using python+libtcod, part 5 ‎[13,431 bytes]
  93. (hist) ‎FOV using recursive shadowcasting ‎[13,230 bytes]
  94. (hist) ‎Literal Roguelike ‎[13,171 bytes]
  95. (hist) ‎Roguelike Tutorial, using python3+tdl, part 3 code ‎[13,082 bytes]
  96. (hist) ‎Roguelike Tutorial, using python3+tdl, part 1 ‎[13,029 bytes]
  97. (hist) ‎Complete Roguelike Tutorial, using python3+libtcod, part 5 ‎[12,979 bytes]
  98. (hist) ‎Maze Generation ‎[12,843 bytes]
  99. (hist) ‎Line of Sight - Tobias Downer ‎[12,729 bytes]
  100. (hist) ‎Monster attacks in a structured list ‎[12,709 bytes]

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