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- |theme = [[Fantasy]] ...e a distinct advantage going into RttDoD. I think those not familiar with roguelikes will find RttDoD a good introduction to the genre.2 KB (249 words) - 21:23, 19 August 2013
- |theme = [[Fantasy]] The gameplay is more forgiving than in traditional roguelikes. The main character never completely dies, death only reduces your abilitie2 KB (347 words) - 14:44, 10 July 2017
- |theme = Fantasy ...teractive Fiction. Its gameplay, however, will be more familiar to fans of roguelikes. DaybreakRL is a turn-based dungeon crawl with a randomly generated environ1 KB (214 words) - 03:18, 1 June 2012
- |theme = [[Fantasy]], [[List of roguelikes by theme#Crafting|Crafting]] Alchemist is a low-fantasy roguelike built around the idea of strategically using consumables and craf3 KB (389 words) - 02:03, 15 December 2022
- |theme = [[List of roguelikes by theme#Fantasy|Fantasy]] Unlike classic roguelikes adapted to modern media, in Ananias there is no cumbersome movement or comp3 KB (421 words) - 00:19, 9 November 2023
- |theme = [[List of roguelikes by theme#Fantasy|Fantasy]] ...ly customize your hero character yourselves, just like in a real pen&paper fantasy role playing game. Each character can develop over a dozen skills and up to2 KB (365 words) - 23:08, 4 October 2023
- |theme = |theme = [[List of roguelikes by theme#Fantasy|Fantasy]]2 KB (272 words) - 04:09, 12 December 2023
- |genre = fantasy ...pre-configured to connect to the Tower of Babel servers where you can play roguelikes from all alternate universes!1 KB (222 words) - 16:41, 9 March 2019
- |theme = Dark fantasy, Steampunk [[Category:Open ended roguelikes]]2 KB (228 words) - 14:28, 23 November 2016
- |theme = [[Fantasy]] [[Category:Open ended roguelikes]]2 KB (216 words) - 16:16, 17 May 2017
- |influences = Roguelikes |theme = SciFi/Fantasy/Anything you can imagine3 KB (219 words) - 20:54, 23 March 2009
- |theme = [[Fantasy]] [[Category:Open ended roguelikes]]1 KB (145 words) - 08:54, 9 July 2023
- |theme = [[Fantasy]] [[Category:Featured Roguelikes]]2 KB (233 words) - 07:37, 23 May 2020
- |influences = [[Angband]], Final Fantasy Tactics ...tem borrowed from the Final Fantasy Tactics games but not commonly used in roguelikes. And also to just have fun programming, too!3 KB (518 words) - 09:02, 31 August 2008
- ...limitations than it did with enhancing gameplay. Thus dungeons in most new roguelikes are not of this variety ([[Angband]] being a notable exception). * Realistic, in the limited sense that a fantasy dungeon setting can be realistic.3 KB (514 words) - 03:07, 30 May 2017
- | theme = [[Fantasy]] ...uuud/ruggrogue_a_simple_webplayable_roguelike_inspired/ Release post on /r/roguelikes]1 KB (163 words) - 13:23, 1 July 2022
- ...get randomized). Important differences between Grippy Socks and most other roguelikes include: ...s similar to [[Dragonslayer]] and [[Hunger Games|The Hunger Games]], other roguelikes implemented in Daedalus.2 KB (299 words) - 08:16, 18 December 2023
- |theme = Fantasy [[Category:Open ended roguelikes]]2 KB (264 words) - 15:37, 23 November 2016
- |theme = [[Fantasy]] [[Category:Coffeebreak roguelikes]]2 KB (263 words) - 05:04, 30 March 2018
- |theme = Fantasy '''Caves of Golorp''' is a proof functional roguelikes can actually be written in Prolog. As a game it performs poorly. Player can1 KB (170 words) - 19:05, 10 March 2010