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- This game is far from complete, and definitely not well balanced, but decided I might as well find out sooner than later if my game sucks.2 KB (281 words) - 13:11, 18 May 2009
- {{game-defunct| name = Deep ''Deep'' is a graphical roguelike game written by the German developer Oliver Mecking.1,018 bytes (141 words) - 04:06, 3 March 2014
- {{game-stable| name = The Dungeon ...f the developer, The Dungeon of Doom. Because the original was a Mac-only game, it didn't necessarily get a lot of exposure, but it certainly made a stron1 KB (150 words) - 16:40, 29 November 2016
- A single developer, recently finished the game Sunstorm after a 6 month development. He has been trying to finish a roguel162 bytes (23 words) - 10:27, 11 May 2015
- {{game-alpha ...al roguelike-mode, where dying means to loose every progress made inside a game world. Furthermore RogueBox Adventures tries to use as less key bindings as2 KB (359 words) - 08:36, 31 December 2017
- {{game-stable|name = Bounty Hunter Space Lizard ...mes) and anti-anti-matter bombs (which create destructible flamingos). The game adopts a streamlined character-building system where the player progressive2 KB (331 words) - 01:19, 18 October 2019
- {{game-alpha| name = Kharne ...&D. However, magic and many other features were never implemented, and the game was (despite an abortive rewrite using the then-newly-released DnD 3rd Edit2 KB (257 words) - 22:52, 15 July 2011
- {{game-7drl| name = KORZ-RL ...ast-paced arcade ASCII games of the late '80s and early '90s. Because this game was created for the 7DRL 2015 competition, a turn-based Roguelike-ish mode2 KB (363 words) - 14:14, 22 March 2015
- {{game-beta| name = Rogue '83290 bytes (27 words) - 17:09, 29 March 2009
- {{game-7drl| name = Urban Warfare: The Escape The game features innovative... well a lot of innovative stuff, including a huge ran2 KB (287 words) - 16:19, 24 July 2008
- {{game-beta| name = Red Wizard Red Wizard is a traditional roguelike game in the vein of Moria, Angband, Nethack, and Rogue designed for fun and fast1 KB (151 words) - 21:08, 5 November 2018
- background in game design, and I've even done quite a bit of game coding (game modifications for Microsoft's Dungeon Siege game engine -6 KB (942 words) - 11:34, 22 March 2009
- {{game-stable| name = The Tombs278 bytes (27 words) - 13:59, 12 August 2018
- LÖVE engine is a free, open source 2D game library for Lua programming language. ...te games that are a standalone executable with the LÖVE executable and the game itself both packed together.1 KB (192 words) - 03:48, 2 July 2016
- ...ally a strange game and its simplicity turned me away. But after me second game I realised that through it simplicity there is quite a hard battle to be wo ...re bad or good and some can be a quick escape from any danger. However the game does not tell you what the potion was called once you use it, next time yo2 KB (356 words) - 03:19, 23 July 2008
- {{game-alpha| name = UgaritRL ...es. UgaritRL will be an adolescent power fantasy. Players will begin the game as weaklings but quickly rise in power until they can slaughter legions and3 KB (469 words) - 05:28, 15 November 2012
- {{game-stable | name = SummonerRL ...ons with magical projectiles, healing or various buffs. Most spells in the game can be ally-targeted to allow for collaborative playstyles.3 KB (426 words) - 20:33, 27 May 2021
- The Hardest Dungeon is a roguelike-like action role playing game that is very focused on team management and survival. This game comes with very high difficulties as hinted by the name. Dungeon level is r4 KB (574 words) - 10:56, 4 December 2018
- {{game-alpha| name = DoppeRogue As of November 16, 2007, work on the game has finally resumed. The code is being rewritten for stability and ease-of-1 KB (146 words) - 08:14, 25 June 2009
- {{game-alpha|name = Clarion ...arion, co-founded ''Perpetuo Studios LLC'', and is currently rewriting the game in C++ (Allegro 5) as their first project.2 KB (322 words) - 23:20, 8 April 2012