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  • |theme = [[List of roguelikes by theme#Science_fiction|Science fiction]] {{coffeebreak}}
    1 KB (192 words) - 22:33, 16 March 2015
  • |theme = [[List of roguelikes by theme|Fantasy]], Abstract {{coffeebreak}}
    1 KB (221 words) - 14:56, 17 March 2015
  • |theme = [[List of roguelikes by theme#Fantasy|Fantasy]] {{coffeebreak}}
    2 KB (241 words) - 16:21, 17 May 2017
  • |theme = |theme = [[List of roguelikes by theme#Fantasy|Fantasy]] == Similarities to Roguelikes ==
    4 KB (622 words) - 07:10, 14 October 2014
  • |theme = [[List of roguelikes by theme#Fantasy|Fantasy]], Boss Fight {{coffeebreak}}
    1 KB (211 words) - 19:50, 18 March 2015
  • {{coffeebreak}} QuickHack is a simple [[Coffeebreak roguelike]] with arcade game influences. The player descends through 30 du
    3 KB (454 words) - 02:58, 10 February 2016
  • {{coffeebreak}} Gruesome is a short and difficult coffeebreak roguelike where the player takes control of a Zork-inspired [http://en.wiki
    3 KB (407 words) - 00:14, 17 March 2014
  • [[Category:Coffeebreak roguelikes]]
    1 KB (153 words) - 11:42, 27 December 2010
  • |theme = [[List of roguelikes by theme#Fantasy|Fantasy]], Fire&Ice {{coffeebreak}}
    2 KB (265 words) - 21:22, 17 March 2015
  • |theme = [[List of roguelikes by theme#Fantasy|Fantasy]] {{coffeebreak}}
    1 KB (189 words) - 09:47, 14 March 2021
  • |theme = [[List of roguelikes by theme#Fantasy|Fantasy]] {{coffeebreak}}
    2 KB (244 words) - 22:35, 22 March 2015
  • |theme = [[List of roguelikes by theme#Post-Apocalyptic|Post-Apocalyptic]] {{coffeebreak}}
    2 KB (258 words) - 23:55, 16 March 2014
  • }}{{coffeebreak}} [[category:Coffeebreak roguelikes]]
    2 KB (263 words) - 21:53, 24 January 2024
  • |theme = [[List of roguelikes by theme#Fantasy|Fantasy]] }}{{coffeebreak}}
    2 KB (212 words) - 04:04, 3 March 2014
  • |theme = [[List of roguelikes by theme#Underwater|Underwater]] {{coffeebreak}}
    2 KB (223 words) - 19:05, 21 October 2017
  • {{Coffeebreak}} It is a unique twist on roguelikes where you do not control the character directly. Instead, all you do is sa
    1 KB (209 words) - 17:40, 16 November 2013
  • ...n is meant to serve as a repository of knowledge mostly for '''Traditional Roguelikes'''. ...lay is more like reading a book than watching a movie). Modern traditional roguelikes often shun this aspect, in favor of accessibility for less hardcore players
    5 KB (806 words) - 03:34, 16 March 2024
  • }}{{coffeebreak}} This game was influenced by many other roguelikes including [[Moria]], [[ADOM]] and [[Crawl]]. Also influencing my decision t
    2 KB (226 words) - 11:20, 26 April 2019
  • [[Category:Coffeebreak roguelikes]]
    2 KB (263 words) - 05:04, 30 March 2018
  • }}{{coffeebreak}} ...Nethack, Diggr should be a complex, evil game with a steep learning curve. Roguelikes that play themselves on autopilot are not fun!
    2 KB (293 words) - 12:17, 10 April 2014

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