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  • {{developerinfo|name = John Shedletsky John Shedletsky is the developer of [[Witherwyn]]. He's a masters student in the
    546 bytes (80 words) - 23:23, 20 September 2006

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  • {{developerinfo|name = John Shedletsky John Shedletsky is the developer of [[Witherwyn]]. He's a masters student in the
    546 bytes (80 words) - 23:23, 20 September 2006
  • #REDIRECT [[John Shedletsky]]
    29 bytes (3 words) - 01:28, 21 September 2005
  • {{developerinfo|name = John Sanderson Name: John Sanderon
    659 bytes (85 words) - 09:59, 23 July 2009
  • {{developerinfo| name = John Greco
    309 bytes (41 words) - 07:53, 28 March 2010
  • | developer = John I'anson-Holton
    390 bytes (45 words) - 12:23, 18 April 2009
  • |developer = [[John Palmer]]
    461 bytes (50 words) - 12:19, 28 April 2017
  • |developer = john Palmer
    438 bytes (54 words) - 21:55, 29 August 2011
  • * John Zaxaridis * John Zaxaridis (Greece)
    2 KB (266 words) - 13:22, 18 May 2009
  • |developer = [[John Shedletsky]] Witherwyn is a roguelike in the early stages of development by [[John Shedletsky]]. The focus of this project is to develop a graphical roguelike
    1 KB (176 words) - 15:58, 15 January 2010
  • '@ Play' is a bi-weekly column at GameSetWatch by [[John Harris]] which discusses the history, present and future of the [[roguelike
    819 bytes (109 words) - 12:27, 24 December 2012
  • ...ry written by Chris Hamons with help from Ed Ropple, delirium and SofaKng (John Klimek). It is a hand-rolled wraper for [[Doryen library | libtcod]], a ro
    804 bytes (110 words) - 15:28, 21 August 2010
  • |developer = [[JArcane]] (John S. Berry III)
    1 KB (145 words) - 18:18, 16 July 2014
  • ...ng-loading the game and scrolling of the map. also, it has music thanks to John Sayles [http://www.jsayles.com/familypages/earlymusic.htm Renaissance music
    2 KB (241 words) - 22:12, 21 March 2012
  • |developer = Bradley Johnstone, Benjamin Penney, John Sherwood and James Wakefield
    1 KB (182 words) - 17:29, 8 January 2020
  • * John Doe: The City of Rampart (Failed)
    2 KB (274 words) - 05:44, 16 June 2009
  • ...air.com/sjohn/blueroom/plots.htm archived version]). An article written by John Ross on the subject of creating interesting plots and quests for tabletop r
    2 KB (370 words) - 19:36, 23 September 2020
  • ...Hawkmoon (seven books over two series), Corum (six books over two series), John Daker (three books), Kane of Old Mars (three books) and ''The Ice Schooner'
    2 KB (289 words) - 04:25, 6 March 2014
  • |developer = [[Ddragoon]] AKA John Sanderson
    2 KB (316 words) - 03:10, 31 May 2017
  • ...ieli]] (programming & game design), Tom Whetnall (graphics & game design), John Cleary (music)
    3 KB (416 words) - 03:01, 31 May 2017
  • * Music (John Leonard French)
    2 KB (256 words) - 01:30, 15 March 2022

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