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- |features = Easy to get into, touch screen optimized |interface = Graphics, Touch Screen2 KB (365 words) - 23:08, 4 October 2023
- |interface = [[Tiles|Graphical Tiles]], [[Touch]]1 KB (193 words) - 13:02, 29 November 2016
- === Mouse or Touch Controls ===4 KB (546 words) - 13:43, 23 December 2017
- ...ive I generate the Amulet of Yendor at the end of the first level. If you touch it you finish the game. You are free to keep traveling deeper and try and1 KB (218 words) - 05:52, 19 March 2012
- *'''[[POWDER/Chilling Touch|Chilling Touch]]''' ::*'''[[POWDER/Frost Bolt|Frost Bolt]]''' - requires Magic Missile & Chilling Touch7 KB (960 words) - 19:25, 21 March 2009
- |features = Easy to get into, touch screen optimized |interface = Graphics, [[Mouse]], Touch Screen, [[Keyboard]]3 KB (421 words) - 00:19, 9 November 2023
- '''title screens, menus, touch input, sound effects,2 KB (324 words) - 14:30, 5 March 2021
- * Touch "Inventory" or press "L" to access the inventory2 KB (274 words) - 14:28, 18 May 2017
- |interface = [[Graphical Tiles]], [[Touch]], [[Keyboard]], [[Mouse]], [[Controller]]2 KB (256 words) - 05:22, 5 June 2017
- |interface = Touch screen * '''On the go''' - Designed for one-handed touch phone use, Overworld delivers a full roguelike experience many times over i3 KB (408 words) - 22:29, 30 April 2024
- ...designed to be played on mobile devices so the interface is based on mouse/touch. It can be played in any webkit-based browser, such as Chrome and Safari. I2 KB (247 words) - 02:44, 19 May 2017
- |interface = Touch2 KB (209 words) - 09:10, 9 May 2013
- |interface = [[Touch]], [[Keyboard]], [[Mouse]], [[Tiles]] Pathos is based on the mechanics from Nethack. Pathos has a touch-first UX and works great on a tablet and phones. Also supports keyboard and3 KB (426 words) - 09:13, 15 January 2024
- |interface = [[ASCII]], [[Mouse]], [[Touch]]2 KB (227 words) - 03:15, 22 June 2016
- |interface = Graphics, Touch Screen1 KB (194 words) - 15:06, 10 May 2024
- ...s]], [[Mac OS X]], [[Linux]], [[Android]], [[iOS]] (iPad, iPhone, and iPod Touch)2 KB (336 words) - 16:53, 29 November 2016
- |interface = Touch2 KB (298 words) - 16:01, 26 December 2020
- |interface = [[3D]], [[Mouse]] + [[Keyboard]] (Desktop), [[Touch]] (iOS, Android)3 KB (385 words) - 16:31, 17 May 2017
- ...quares, even at the corners. However, we want to allow permissive lines to touch squares at the corners for aesthetic reasons, so we'll make a slight modifi8 KB (1,371 words) - 17:58, 21 March 2009
- |interface = pixel art graphics, simple animation, touch interface2 KB (331 words) - 01:19, 18 October 2019
- ...s://itunes.apple.com/app/id732353646 on iTunes] (for iPhone, iPad and iPod Touch).2 KB (248 words) - 01:09, 2 February 2022
- |interface = [[Keyboard]],[[Mouse]],[[Touch]]2 KB (298 words) - 19:56, 22 May 2023
- .../2014/11/11/sproggiwood-preview-the-roguelike-for-the-rest-of-us Review at Touch Arcade]3 KB (452 words) - 16:09, 29 November 2016
- |interface = [[Tiles|Graphical tiles]],Keyboard,Mouse,Touch3 KB (416 words) - 02:52, 26 April 2018
- * Improved support for mobile and touch devices3 KB (447 words) - 22:31, 30 November 2012
- * Strong support for touch devices and other modern features4 KB (529 words) - 22:20, 11 September 2016
- |interface = pixel-art graphics, simple animation, touch interface3 KB (456 words) - 22:16, 5 April 2018
- * Do not touch dead things (corpses)4 KB (609 words) - 05:16, 19 July 2011
- ...e Ice Mace will cause the target to be slowed briefly, similar to Chilling Touch.4 KB (690 words) - 19:26, 21 March 2009
- First, the corridors touch themselves and the edges of rooms, running8 KB (1,134 words) - 20:18, 1 November 2012
- ...istics live deep underground, with a connection to nature they call '''the Touch'''. This connection influences their physical appearance, and their desire4 KB (568 words) - 19:30, 4 February 2018
- ...already written some code (very little) but I really would like to get in touch with some people that could help, either coding (I don't have too much time5 KB (914 words) - 03:34, 4 July 2015
- touch $HOME/repos/mine/roguelike/firstrl.py7 KB (1,112 words) - 07:58, 4 December 2018
- your choice, but I personally like chill touch, flash, and Learn a spell - flash and chilling touch are both 5 mana19 KB (3,380 words) - 16:09, 21 October 2017
- * 10 Apr 2009 - [[Rogue Touch]] 1.5 [http://www.chronosoft.com/ released]16 KB (1,949 words) - 00:06, 28 January 2014
- ...ve different states and abilities. Some can become hungry, other freeze on touch, are immune to almost everything, or are just a little scared of light.5 KB (799 words) - 20:08, 17 January 2010
- * Touch screen support6 KB (923 words) - 16:51, 29 November 2016
- ===NetHack for iOS (Apple iPhone, iPod touch, iPad)===14 KB (2,211 words) - 15:13, 27 July 2022
- * [[Gruesome]] (fantasy with a touch of Zork)5 KB (494 words) - 21:27, 18 December 2023
- 100 Rogues was an original Roguelike for the iPhone, iPod Touch and iPad devices. It featured two playable classes with unique skill trees6 KB (974 words) - 15:22, 21 October 2020
- ...e systems have to search through the schedule to insert actions or have to touch every monster every tick to update energy, or etc. I think the efficiency o8 KB (1,293 words) - 00:24, 22 June 2021
- * Beware of blessed ones. When you touch them, you will burn and consume the blessing. Blessed humans are immune to9 KB (1,439 words) - 20:36, 13 August 2020
- it easier to stay in touch with each other.7 KB (945 words) - 17:00, 1 February 2022
- * [[Rogue Touch]]8 KB (710 words) - 17:28, 4 January 2023
- CHANGE Changed the targeting mode touch screen functionality slightly NEW Touch screen support has been added. Still somewhat experimental and needs to be26 KB (4,511 words) - 01:33, 30 December 2012
- * [[Rogue Touch]]10 KB (1,016 words) - 20:58, 18 December 2023
- * [[Kevin Hill]] (''[[Rogue Touch]]'',''Spirit Hunter Mineko'')11 KB (1,530 words) - 22:36, 18 December 2023
- |interface = [[Tiles|Graphical tiles]],Keyboard,Mouse,Touch,Gamepad12 KB (1,806 words) - 17:56, 27 August 2022
- ...code also guarantees that two areas do not count as connected if they just touch by corners. The neighbours should be stored related to the area.29 KB (2,456 words) - 06:09, 22 June 2021
- dwarves but even more closely in touch with the earth. level they become increasingly in touch with the powers of death, but cannot64 KB (11,136 words) - 17:55, 21 March 2009
- ...events magic spell use for both character and enemy alike. Step on one and touch it to deactivate the field. Just remember that doing this will let monsters21 KB (3,523 words) - 18:11, 22 September 2022
- touch him.27 KB (4,086 words) - 08:46, 17 April 2015
- doppelganger -- touch attack to take on the target's basic stats<br>27 KB (4,503 words) - 12:07, 12 November 2012
- ...cons''' can sometimes appear on an Anti-Magic floor event. Step on one and touch it to deactivate the field. Just remember that doing this will let monsters25 KB (4,394 words) - 14:34, 17 January 2022